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  • Misconception on the efficient for loop

    I have posted an entry on my blog on how to have an efficient for loops by storing the length before the loop rather than having indirections on the bound checks (which are always executed in the c world). I just read Brad Adams post which confirms that this was a common misconception on c/c++ programmers...
    Posted to jokiz (Weblog) by jokiz on 04-28-2006
  • avoid P/INVOKE or COM Interop if possible

    i was debugging this activex control used in my current project when i bumped into this wrapper class for an interop with kernel32.dll methods. after browsing the documentation, it says that the following functions are provided for win16 support. how come the developer used the following functions? maybe...
    Posted to jokiz (Weblog) by jokiz on 02-09-2006
  • IS and AS operator

    Boxing and unboxing in C# has a performance cost and the use of the IS and AS operator in casting objects is trivial for me. I thought before that: [code language="C#"] if (boxed is Person) { Person unboxed = boxed as Person; //do something } [/code] is better than [code language="C#"] Person unboxed...
    Posted to jokiz (Weblog) by jokiz on 06-11-2005
  • Disabling method inlining of the CLR

    I am currently reading Richard Grimes’ Fusion WorkShop and in the article he talks about method inlining used by the runtime to optimize execution. I have read this behavior of the CLR but I have never read a way on how to disable this, until he suggested to compile for debug mode. Logical since your...
    Posted to jokiz (Weblog) by jokiz on 03-31-2005
  • Efficient For Loop

    [code language="C#"] for (int i = 0; i < collection.Count; i++) { //do something with collection } [/code] I’ve done this before and for me, the efficient way is to store the Count property of the collection rather than access it everytime for the for loop check, lots of indirection involved (I hope...
    Posted to jokiz (Weblog) by jokiz on 03-17-2005
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