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Latest post 01-06-2007 6:12 AM by lamia. 5 replies.
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  • 12-19-2006 7:16 PM

    • modchip
    • Top 10 Contributor
    • Joined on 02-08-2006
    • Ivalice
    • Posts 710
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    Getting Started

    Bibinyagan ko na itong section na to ha.

    @Existing game developers: Tips naman dyan on how to get started in this field. May pag-asa ba ang mga walang alam sa field na ito na matuto? Post naman kayo kahit source files ng isang simpleng game. Kahit pong clone lang. :D

    Salamat mga pre!

    • Post Points: 50
  • 12-21-2006 2:10 AM In reply to

    • DexterZ++
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    • Joined on 12-12-2006
    • Kernel32
    • Posts 60
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    Re: Getting Started


    REPOST : From thread : http://devpinoy.org/forums/2/7144/ShowThread.aspx


    Dudes, If you are a programmer who had programmed with other languages before,
    such as C++,VB,C#. You should haven't a problem with DirectX/OPENGL/MDX/XNA
    by reading tutorials from their respective site find one for beginners.

    If your new to programming you should start searching by Google for a
    good tutorial in your preffered language, or start modding some games.

    I learn C++ by programming with DirectX then I switch to C# just to learn XNA.

    Actually theres a lot to learn in game development it is very broad IMOO,
    graphics programming, AI, level design Etc.. ETc..

    Start from simple like a 2D project, then proceed to advance when you
    feel you already capable of dealing with matrix,quarterion,vectors and
    graphics render state settings.

    BTW: That the reason behind MS releasing XNA to ease the pain of gamedev.

    Cheers.

     

    http://dexterz.spaces.live.com/     |    http://projectzgdk.spaces.live.com/

     

    • Post Points: 5
  • 12-21-2006 2:21 AM In reply to

    • DexterZ++
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    • Joined on 12-12-2006
    • Kernel32
    • Posts 60
    • Points 915

    Re: Getting Started


    Tsong with the above said, and you choose you wanted to give XNA a try. I can help
    you to create "3D PONG GAME" using my engine. Using my engine you dont have to
    learn XNA graphic technicalities and other 3D jorgons.

    If you can manage to download all the pre-requisite to compile XNA application.
    Im very willing to help, and to give a step by step instruction on how to accomplish
    the task.


    Since XNA is a new technology and my engine is on it's early stage,
    There's a lot needs to be done from my engine.

    But creating 3D Pong, using my engine's current state is pwedeng pede na dudes.


    Cheers.

     

     

     

     

     

    http://dexterz.spaces.live.com/     |    http://projectzgdk.spaces.live.com/

     

    • Post Points: 5
  • 12-21-2006 4:47 AM In reply to

    • DexterZ++
    • Top 50 Contributor
    • Joined on 12-12-2006
    • Kernel32
    • Posts 60
    • Points 915

    Re: Getting Started

    Teka, as I roaming around from the download section,
    theres a lot of c# simple game sample with source to get
    you started, It was posted by sir keith. Big Smile


    http://devpinoy.org/files/folders/dotnetgames/entry1000.aspx
    http://www.kidwaresoftware.com/vcsegames.htm

    http://dexterz.spaces.live.com/     |    http://projectzgdk.spaces.live.com/

     

    • Post Points: 20
  • 12-21-2006 10:38 PM In reply to

    • modchip
    • Top 10 Contributor
    • Joined on 02-08-2006
    • Ivalice
    • Posts 710
    • Points 10,110

    Re: Getting Started

    Thanks for the tips guy!

    • Post Points: 20
  • 01-06-2007 6:12 AM In reply to

    • lamia
    • Top 10 Contributor
    • Joined on 06-19-2006
    • Sampaloc, Manila
    • Posts 752
    • Points 13,185

    Re: Getting Started

    This article gives all the reasonably ideas on where you should start. And I couldn't agree more...

    How Do I make Games?

    and after you read that...

    Building a Game on Your Own


    Hmmm... I haven't completed a game myself... Well, I have. But I'm not satisfied with them and I didn't even bother keeping them beause I'm very unsatisfied... Anyway, I hope you continue on pursuing your plan into game development so we could all learn from you when you get hardcore! Super Angry hehehe

     

    Convert limitations to great expectations... You are the creative force of your life...

    • Post Points: 5
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