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GAWA TAYO NG MMORPG!

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slaughter Posted: 03-26-2008 4:38 PM

 Devilfor those of you who are interested lets create a team and create our own MMORPG... masaya yun! lets discuss more about it....

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Honga, mukhang masaya yun. :D 

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I'm actually interested in setting up a workshop for HS students wherein at the end of the workshop they will be able to program their own (albeit simple) game, MMORPG man o hindi!

Now let's reopen that Game Programming 101 book:

Chapter 1: Matrices

Chapter 2: Analytic and Solid Geometry

Chapter 3: Trigonometry

Chapter 4: Vector Mathematics

Chapter 5: Newtonian Physics

Hehehe Stick out tongue 

Jon Limjap tech :: DotNet @ Kape ni LaTtEX personal :: Kape ni LaTtEX our business: I-NAV Travel & Tours
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To anyone planning to create a "MASSIVE"MORPG project, here's a good READ to get you started.  I would highly suggest to start a small online game project than massive one.  I also want to see this up and running, Good luck.

http://dexterz.spaces.live.com/     |    http://projectzgdk.spaces.live.com/

 

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I need an artist for my game... -_- 

 

Convert limitations to great expectations... You are the creative force of your life...

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Interesting! Pasali, pero noob ako sa web dev, ccmula plang ako matututo mga framework sa Java. Willing to learn :D

 

My simple site: http://thirdy.co.nr

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Contrary to my previous post,"MMO by Indie == Bad Idea". Here's an excellent article "A Beginner's Guide to Creating a MMORPG" which tackles the subject from the exact opposite point. Reading  Step Seven:Dispelling the Myths, will spark the enthusiasm of anyone who wants to try and  make thier own MMOG ;)).

http://dexterz.spaces.live.com/     |    http://projectzgdk.spaces.live.com/

 

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